Friday, 22 May 2026

Planet Ankara

 

Ankara

Single Star System. Red Giant Type M

System Features: Radiation and Energy Barrier

11 Orbiting Planets

1: Rocky Planet - Icy/Snow - Large - 1 Moon

2: Ankara - Rocky Planet - Ocean - Medium - 1 Moon

3: Gas Giant - 29 Moons

4: Rocky Planet - Volcanic - Medium - 3 Moons

5: Gas Giant - 22 moons

6: Ice Giant - 11 Moons

7: Dwarf Planet

8: Gas Giant - 23 moons

9: Gas Giant - 16 moons

10: Gas Giant - 24 moons

11: Dwarf Planet


Planet Ankara

Size: 6  

Atmosphere: 6 Standard

Hydrographics: 10

Population: 5 100 000

Government: 3 Self-Perpetuating Oligarchy Ruling functions are performed by a restricted minority, with little or no input from the mass of citizenry

Law Level: 0 No restrictions

Starport: A Excellent, Refined Fuel, Shipyard and repair for all types,
Tech Level: 9

Bases: None

Trade Codes: Ni, Wa, 


Something that really appeals to me and something that I would like to be a strong flavour in the setting is the anachronism of Star Wars. I love in Star Wars how they’ll have settlements that consist of ancient buildings but with futuristic technology installed and even that tech has the feeling of being old, battered and barely functional. Fading Suns does something similar. It is literally medieval questing knights but with space ships. Dune and 40K do this to an extent as well. I love the idea of a starship landing pad made from quarried stone, wattle and daub and timber. 

Something else I like the idea of is religion. Again, fading Suns does this and I liked it in Firefly as well. The seemingly anachronistic idea that many space travellers are at least passingly religious and that ships might have a small shrine as a standard fitting or even a ship’s priest. I like the superstitious belief that it would be unwise or unlucky to not have either.


Anyway, Ankara is the ocean world. Everyone has one. This is mine. A planet covered in water with only a few tiny islands upon which the starports are built. There might be vast floating landing pads as well, like lily pads on the surface of a pond. Any habitats would also be either in or on the water and the bulk of the agriculture would be sea-bed farming. It has an A class starport, which is odd but I’ll go with it. Maybe the export of various seaweeds and fish is big business. Maybe there’s a lucrative holiday and hunting economy here. Maybe its non-aquatic inhabitants are all gathered in one place resulting in a huge city that barely fits on to the island on which it’s built. Maybe it’s a narrow but very tall city or maybe it spreads out from the island on a sprawling and complex array of pontoons. Its Trade code is Non Industrial, which makes sense. I imagine there might be habitats and even factories on the sea bed or floating on the surface but not to any great extent. Still seems odd for it to be A class, though. Maybe I’ll downgrade it to a B. The government suggests rulership by the elite. Could be royalty. Could be a cabal of the wealthiest business people.


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